![]() The slightly bigger budget the devs must have gotten definitely shows in a lot of areas.įirst couple things I noticed right off the bat are the obviously improved character models for (most) characters. This is more of a first impressions than an actual review.Ģ+ hours in so far, and I have to say that I'm enjoying myself MUCH more than the first few hours of the first game. but the difficulty ended up being fine in the end I still would have greatly preferred an easy, normal, hard mode option. a few harder enemies/bosses can be annoying to fight but linda has a ton of health so she can take a real beating before going down and they are generous with the save points. that is the only technical problem i had with the entire gameĪlso some of the bosses and 1 or 2 enemies are so fast they can be hard to hit and kind of get you into a stun loop until death if unlucky. sometimes they opened fine but it was kind of annoying. theyd let you push them open but theyd open so slow and you had to keep pushing at them. The few negatives that remain are this: sometimes the doors would stick. One of the better indy games I think i've played on steam. Digital Happiness is a small team working during a pandemic, so they deserve a lot of credit for keeping at it and patching things to make the experience better for the players. Most things seemed patch playing this in october of 2021. I had heard this game was pretty buggy and had a lot of issues people were frustrated with when it first was released.
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